The John Wick film franchise, which has earned more than $1bn (£735m) worldwide, follows the story of the retired assassin played by Keanu Reeves on a path of bloody vengeance.
It’s not the first time the iconic hitman has appeared in games, but Saber’s will be the first voiced by Reeves.
The Hollywood actor is no stranger to gaming however, having played the leading role of Johnny Silverhand in the smash hit Cyberpunk 2077.
Matthew Karch, chief executive at Saber Interactive said the team was “honoured” to be working alongside Stahelski and Reeves to “bring the world of Wick to life” in a blockbuster game.
The studio says the story will be an original one “tailored for mature audiences”, featuring old characters from the series as well as new ones.
Jenefer Brown, president of global products at John Wick producer Lionsgate, said it hoped to capture the “unparalleled action” and “brand-defining fight choreography” of the films.
Fans on social media were mostly positive, external about the news.
But some have questioned, external what it meant for Saber’s long-awaited remake of classic Star Wars game Knights of the Old Republic (KOTOR).
Christopher Dring, editor-in-chief and co-founder of The Game Business, said the new project felt like a “strong match-up” of genre, intellectual property (IP) and developer.
Describing Saber as a “collection of studios working across multiple IP”, he said it can release “multiple games a year across all different genres”.
